
files get overwritten when you install instead of just being a sym-link so if something didnt install correctly there could be missing files leading to the crash.ĭo a steam integrity check to ensure all the original files are there. Second issue is because you used nexus mod manager. Check your list you may have downloaded the wrong version. *RealisticWaterTwo - Beyond Skyrim Bruma.espĩ9% of the time this is caused by using a oldrim mod instead of a skyrim se mod. *Ordinator - Beyond Skyrim Bruma Patch.esp *Apocalypse - Ordinator Compatibility Patch.esp

*Lore Weapon Expansion - Relics of the Crusader.esp *Lore Weapon Expansion - Daedric Crescent.esp *Faster Spells and Projectiles - Apocalypse (Speed and Range).esp *Slow and Freeze Time Spells -TwinCrows.esp *Andromeda - Unique Standing Stones of Skyrim.esp *Reverb and Ambiance Overhaul - Skyrim.esp

*dD - Realistic Ragdoll Force - Realistic.esp *Unofficial Skyrim Special Edition Patch.esp Thanks so much for the suggestion, game runs now.*Lanterns Of Skyrim - All In One - Main.esm Turns out I had face to face convo for Skyrim installed in SE for some reason. I've seen it happen a few times so quickly that the screen never even went black from MO, so it's not entirely out of the realm of possibility. My guess right now is an SKSE install problem, but there is also a feel of a possible missing master mod as well if the game is dropping before hitting the menu.

If it doesn't, figure out which of the ones you turned on is causing the problem and replace/repair/edit it as needed to get it working. If it works, great - add one or two more in and repeat. Those instructions can be seen in the main build guide for STEP 2.10.0 (though it uses MO1 in that guide, the instructions are identical).Ģ) Activate one or two mods at a time, and start though MO2/ SKSE. If this works, go to 2, otherwise, verify that SKSE is properly installed. Sounds like something related to those mods then, if SKSE ran the game fine without any installed.ġ) Deactivate all mods in MO2.
